The Americans with Disabilities Act’s non-discrimination and effective communication provisions are broad enough to embrace kiosk accessibility. The revised Section 508 guidelines (federal procurement regulations) specifically identify kiosks as covered information and communication technology (ICT). The tech version of the civil rights slogan, “nothing about us without us.”) And if controls are out of reach range, wheelchair users cannot get to the information.Īs with all technology, one piece of the accessibility puzzle is having disabled people give feedback along the way and before deployment. If it has video but no captions, the kiosk is unavailable to a deaf person. How do you make sure your kiosk is accessible? This is not a technical post, but one thing is certain: if there is no audio output and available input method for those who can’t see a screen, the kiosk is off limits to a blind person. Who will use that technology? People - and that means disabled people.Īnd that means the technology has to be usable by everyone, including people who cannot see a screen, hear a video, or use a mouse. I use the term “kiosk” broadly to include tablets and any piece of technology offering services, products, and information. This post highlights lawsuits, Structured Negotiations, and other legal activity about kiosk accessibility. But digital accessibility is not just about websites, and the law is taking notice. Website accessibility is something that receives significant attention in the legal space. Every time the user logs in, check if the loginwindow belongs to the kiosk user, if it does override the preference file with the master copy to prevent anyone doing something they shouldn't.Website accessibility is important. Set your MC preferences the eway you want them, save a master copy of this in a folder the account can't reach, but ROOT can (launchagents and daemons run on the root level). You can set a lot of restrictions via parental control settings, if you have profile manager you can do some additional stuff as well. Basically prep the machine like it was a guest account.Ĭreate a small script that runs in the background that checks if minecraft is running, if it is not running, launch a prompt/system message giving two options: Launch MC, Logout. Make the necessary changes to the desktop, remove dock icons, etc. That will be the admin account, and default account.Ĭreate a new account labeled, kiosk, or whatever you wish. Here is another option, I don't know if it fits your problem correctly but.Ĭreate a admin account that the curators can use to login, use the machine, etc. Can't imagine having to go service the machine and you have to force it off each time. You could disable cmd+Q to prevent force quits, or preferably change it to something that is not standard that you can remember. But it becomes annoying as you can use ESC to cancel menus, and the lot, but I guess thats ok. Minecraft's UI has a exit game option, the only way to disable that is to disable the key "ESC", to prevent the menu from being drawn up. Hmm, this seems a bit more complicated than you should place it as. I don't want it to auto-login back to the Kiosk Mode account on restart, but I do want to make it as easy as possible for the curators to switch to the proper profile, launch the program and have it running in Kiosk Mode.Ĭan most of the same restricted functionality be done with Parental Control Settings instead? I was given 3 newer Mac Minis to run the program on and they are running on Yosemite. Ideally the only way out of it would be to restart the computer. Ideally I would like it, if possible, to lock a user into a fullscreen Minecraft window and not let them out with keyboard shortcuts or the like. Is it a script that I would have to write from a text file? Is it something that I do bit by bit from the terminal? I've found all sorts of code bits that you can use, but how to you actually put something into Kiosk mode? I've tried to research options for locking a profile down into kiosk mode. I've been commissioned to make an exhibit piece for a museum about Minecraft for children to interact with.
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